Cuevo
/01I lead product direction and contribute to the architecture and engineering of Cuevo, E Deviser’s learning-intelligence product in development.
Read case study
Applied AI, retrieval & automation.
Product architecture & development.
WHAT I DO
I connect product requirements, data and software to build practical workflows—from retrieval and automation to interactive experiences.
Current work in learning, operations and automation, followed by the game projects that shaped my engineering foundation.
I lead product direction and contribute to the architecture and engineering of Cuevo, E Deviser’s learning-intelligence product in development.
Read case studyI’m designing a voice-first reporting workflow for security and multi-site operations, connecting spoken reports with procedures, review and shift summaries.
Read case studyI’m designing household data models and reusable routines, with conflict checks and human approval for sensitive actions.
Read case studyAt Subrickzz, I developed combat, enemy behavior and reusable mission systems for a sci-fi action game.
Read case studyFINAL-YEAR PROJECT / UNREAL ENGINE 5
My award-winning Unreal Engine 5 final-year project, connecting exploration, crafting, construction and character progression. The case study includes prototype footage and development details.
Explore the developmentI design and implement retrieval and agentic workflows, with scoped context and human approval for sensitive actions.
I shape requirements, data models and workflows for education, voice-first operations and household coordination, connecting product direction with architecture and prototypes.
I develop prototypes and test how their logic behaves, including permissions, failure cases and state changes. Earlier Unreal Engine work taught me to build reusable logic and debug interactions.
Languages, data tools and frameworks I use in current product work, alongside the Unreal tools behind my earlier projects.


Retrieval, context and controlled actions in my AI and product engineering work.

Languages and tools I use to prototype, implement, version and validate software.

Tools from my earlier Unreal Engine work on interactive systems and game AI.
I started in game development with Unreal Engine 5, turning ideas into interactive worlds through gameplay systems, mechanics and VR experiences. That work taught me to think about state, behavior and how technology responds to people.
Today, I work across software engineering, applied AI and product development. As CPO and AI Product Engineer at E Deviser, I lead product direction and contribute to the architecture and engineering of Cuevo, our learning-intelligence product in development.
My work includes scoped retrieval, agent workflows and automation with explicit access rules and human approval for sensitive actions. I enjoy taking a problem through requirements, data models, prototypes and testing, then refining the result around the people using it.
Outside work, I’m usually playing a AAA game, tinkering with cars or experimenting with something new.
Building software, exploring applied AI or developing a new product? I’m always interested in a good conversation.
I lead product direction and contribute to the architecture and development of Cuevo, combining education workflows with agentic intelligence.
I built combat, enemy behavior and reusable mission logic for Cosmo Conqueror, including the design of 33 story-driven missions.
Built Digital Dynasty, my award-winning final-year survival game project, with Unreal Engine 5 and Blueprint scripting, connecting player interaction, crafting, building and progression.
Software, AI and automation projects for clients across industries.
Ideas grow through people. A glimpse of the places, conversations, and everyday moments along the way.
With my E Deviser teammate at QSTP, where Cuevo is incubated. We are developing a learning-intelligence product.
A talk at Qatar Event Show, bringing my perspective as a product builder into the conversation about innovation and the people behind it.
A day exploring AI and cloud ideas at the summit, from the Co-Innovation Stage to the keynote and exhibition floor.
Meeting the people around Qatar’s startup community, one conversation at a time. A personal moment from Coffee & Community.
I contributed to strategic planning and stakeholder engagement around AI × Future Summit at Bahria University, connecting conversations about AI, education and future skills.
Part of the wider summit story around my work at E Deviser: a conversation connecting emerging technology with investment, policy and institutional readiness.
I attended QSTP’s SPRINT Summit and a discussion about building companies that last.
At the closing gathering for the entrepreneurship summer bootcamp, surrounded by the people helping new ideas take shape.
Meeting founders and business leaders across the Pakistan–Qatar startup community after moving to Doha.
A learning session with Antony Enright on breaking through growth plateaus and building the systems around a business.
Attending “Unlocking Government Opportunities for Scale-Ups,” a panel about procurement readiness, alliances and enterprise opportunities.
At E Deviser, I work on an immersive classroom experience that brings learning into a shared real-time world. This walkthrough shows the environment I’m developing, connecting interaction and presence with the way people learn together.
Building a product, growing an engineering team or exploring an investment? I’d be glad to discuss the problem, the technology and where I can contribute.
atta@edeviser.comBook a meeting with me30-minute personal conversation · Google Meet.